Vice Director (
vicedirector) wrote in
sevenvirtues2016-04-19 07:55 pm
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(no subject)
You awaken to blackness. Frightening, although familiar--this is the same terrible thing you narrowly avoided during your first trip into Lebensbaum. The pain of your death is still real, echoes of the wounds you suffered appearing on your skin. Inspecting your surroundings will tell you that you've woken up inside of the cooled, empty bonfire pit....and the town as it was is nowhere to be seen.
The sky is a whirlwind of blank, dark void. What previously acted as roadblocks on either side of the town seems to have moved upward, blocking out most of the sun's light. The street is barren, filled with piles of broken concrete, shattered glass, and smoking craters where many of the buildings used to be. Old bloodstains dot the pavement, mixing in with overturned cars and crumbling brick walls. Lebensbaum is a dead town, in more ways than one.
Except for the hotel. It stands, as dusty and abandoned as it ever was, but no worse for the wear. Scorch marks can be seen on the ground around it in a clear border, as though it had a barrier protecting it from whatever destroyed the village. If you venture inside, everything is in its place, as though the outside wasn't completely obliterated.
The living can be seen walking around, going about their daily lives, and if you concentrate, you can even see the buildings as they once were--in working order, clean, and in one piece.
As of Monday on Week 10, however, there is a door, seemingly pasted into the middle of the street. As the days tick by, the doors will increase in number, one for each victim.
The sky is a whirlwind of blank, dark void. What previously acted as roadblocks on either side of the town seems to have moved upward, blocking out most of the sun's light. The street is barren, filled with piles of broken concrete, shattered glass, and smoking craters where many of the buildings used to be. Old bloodstains dot the pavement, mixing in with overturned cars and crumbling brick walls. Lebensbaum is a dead town, in more ways than one.
Except for the hotel. It stands, as dusty and abandoned as it ever was, but no worse for the wear. Scorch marks can be seen on the ground around it in a clear border, as though it had a barrier protecting it from whatever destroyed the village. If you venture inside, everything is in its place, as though the outside wasn't completely obliterated.
The living can be seen walking around, going about their daily lives, and if you concentrate, you can even see the buildings as they once were--in working order, clean, and in one piece.
As of Monday on Week 10, however, there is a door, seemingly pasted into the middle of the street. As the days tick by, the doors will increase in number, one for each victim.
no subject
before pulling her arm back and trying to punch him in the face as hard as she can. SO MUCH FOR THAT MOMENT THEY HAD...boy it's a good thing he's a ghost, otherwise he'd probably be dead again.]
How exactly would killing everyone here have helped Gilbert in the least?! You could have at least tried to kill the demons instead of innocent people, asshole!
[GOD SHE CAN'T BELIEVE SHE SOLOED THAT FUCKING WRATH FIGHT WHEN SERIAL KILLER KEVIN LEGNERD WAS RIGHT THERE FULL OF MURDER RAGE]
no subject
He gets up from the ground rather slowly as Undyne yells at him, though he's definitely gripping his face tenderly. It hurts, but even so, Break smiles, and surprisingly sharply. He looks up at Undyne, and unfortunately, this is just all of the emotions he's been keeping quiet bubbling up all at once. It's not even because Undyne punched him, since if he's honest, he knows he deserved it. ]
You think I don't know that?! I'm well aware that it was idiotic now, thank you, and at the time, I didn't know a damn thing about the demons or any of this nonsense!
[ He winces, since yelling definitely hurts his wounded face, but as those wounds start to trickle away into mist, he's briefly surprised. Even so, it's not enough for him to stop, and instead, he just starts to stand again. ]
I don't know what you've been thinking of me, but I'm not some hero that's trying to save everyone out of the goodness of my heart.
no subject
[Oh, and that last statement from him gets her to laugh bitterly. Because it's true, isn't it? She'd been fond of Break in her own way while she was alive, a lot of it due to Team Pride camaraderie and her respect of his loyalty to Gilbert, but it'd only been after she died and seen him at work that she truly began to admire him. Of course she'd always known his priority would be saving Gilbert with the rest of the ghosts being incidental, just as hers was saving Papyrus, but all the weight he had to carry and the pain he had to go through just to try to make it happen really did make an impact on her.
And to find this out now, that he would have happily killed her and Clover and Papyrus out of some stupid tantrum to Gilbert's death...well. It always sucks when someone turns out to be not who you think they are.]
You don't have to be a hero to not murder innocent people for no reason, Break, you just have to have a shred of decency and common sense! You realize what a massive hypocrite this makes you for hating Sadie, yeah? All this time I thought you were so smart, and it turns out you had to rely on Rhys' brain to tell you who your real enemies were!
no subject
But explaining this to Undyne is pointless. She doesn't think in the same way that he does, and that's always been evident, but it's especially, starkly true now. It's a complicated feeling, because he's bitterly upset that she would even be mistaken enough to think of him as being that noble. He felt that those days were long past, and what was left now of his noble sentiments were just vestiges of who he once was. Kevin Regnard may have once been a person that could uphold ideals like Undyne, but that had faded away with every innocent life he had taken to become who he was today. He knew that. And that's why he feels bitter. Nothing here is new to him, but hearing it from someone else is no comfort. ]
Of course I realize it!
[ That part is spat out rather viciously, but he shakes his head as he forces calm into his tone, however strained. ]
I'm not claiming that I'm better than anyone else or even that my idea at the time was a good one. I let my emotions get away from me, and I lost sight of my priorities as a result. I'm glad that's not the path I ended up taking, because obviously this one is better.
[ He considers leaving it at simply that, but at this point, he does feel like it's more important to add something else. ]
I didn't trust any of you at the time, and I wasn't willing to die while scrambling blindly for a way to break this game. For the sake of one person, I was willing to throw away everything and everyone else. [ He pauses, since what comes next is truly monumental, and only Gilbert will appreciate it. ] And I'm sorry about that now, at least. That's all I can say.
1/2
[Normally, this would be the part where Undyne tries to murder Break ghost or not ghost because...she really doesn't take betrayal well. At all. SHE HAS SPEARHEADED REVOLUTIONS AND ATTEMPTED MASS GENOCIDE FOR LESS. But the fact that he hadn't actually gone through with his plan - and more importantly that they hadn't really been friends when he'd thought it up (how is this more important) - stays her hand for now.
On the other hand, if she has to look at Break's stupid face for a second longer, she'll throw all that to the wind and GHOST MURDER HIM ANYWAY, so she just throws her hands up into the air and storms off into the hotel. With his enhanced senses, Break will probably be able to hear the sounds of screaming and kicking and other various violent noises coming from her room....
Eventually she re-emerges, looking calmer now and holding something behind her back.]
I told you once before, didn't I? Just saying you're sorry doesn't mean anything if you don't actually back it up with action!
[Then she punches him lightly on the shoulder.] So...there. Now we're even!
[Because somewhere in the middle of stabbing everything she could see in her room, she'd managed to realize that going by her own philosophy, Break really had proved he could redeem himself. Sure, it was mostly for Gilbert's sake, but he'd still shouldered a heavy burden when he could have done nothing or taken an easier way out. And seeing as how if merely considering to kill people was a crime, she would be equally guilty, really...the only thing she's mad about is how she'd put all of her trust into someone who it turns out had hidden so much more about himself from her than she had originally thought.
And in that case, maybe she was the one to blame here for never trying to understand Break at all and simply projecting her own assumptions onto him, the same way she'd never tried to understand Sans until this town forced her to open her eyes.]
Anyway, it's kinda my fault here too, yeah? So...sorry. It's not fair of me to hold you to my expectations when I should have realized it earlier.
no subject
[And with that, she slams what she'd been holding behind her back right on top of Break's head. Turns out it's a paper conehat she'd clumsily taped together while in her room and written the word I D I O T on in large black letters.
It's also been completely filled
to the brim
with pink glitter.]
no subject
but now break is covered in even more glitter than before and she wastes absolutely no time losing her shit laughing. this is too much and she is on the ground and she loves all of you morons]
no subject
since it's just a hat with glitter
this is... fine........
rip the glitter-free Break they once knew many weeks ago.]
also 1/2
Ah, well. She had assumed he was someone that he simply wasn't, and that was that. That's how Break thinks of it.
When Undyne returns, his reception is much cooler, as if he's regarding her with distance. Yet it becomes clear quickly that it's not as if Break has truly discarded this either, because once she starts speaking and then apologizing, his brow quickly comes together in confusion. He didn't expect an apology, because he didn't quite feel that he deserved it in the first place, much less to get one for the very subject that had upset him. For a moment, he's surprised, because he thinks that he had underestimated Undyne. Perhaps she was a bit more perceptive than he thought, and he opens his mouth to respond— ]
no subject
The hat (and glitter) probably only sits on his head for a moment before simply phasing through, but watching as he finally understands what glitter is, his face quickly twists up into irritation. It's not a genuine anger, but more the sort of friendly, if heated kind. ]
Oh, yes, I'm the moron.
[ Break leans down to pick up the hat, because he's finally stooping to their level. He's wasting his ghost energy on stupid shit now too, since once he grabs the hat, he shoves it in Undyne's face. ]
I don't want to hear that from someone who thought that fighting a demon single-handedly would be a good idea! Did you even have a plan!? Or know what could have happened if you killed one of them!? You were acting out of stupid emotion just as much as I was!
[ But again, this isn't serious yelling... In their (stupid) way, this is probably acceptance of each of their apologies. ]
no subject
Hey, at least I could figure out the difference between my enemies and my allies! 'Killing the ones in charge' is a way better plan than 'killing random people until I feel better'!! And it would have worked too if it hadn't been for that meddling demon!
[Like with Break though, this is much more of the heated yelling of FRIENDSHIP than it is actually angry.]
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[ Because, well. It's still shitty and very callous regardless. That part he has no problem admitting, but it's the idea that he was doing it to feel better about Gilbert dying that he's taking a dumb issue with. Which is why he snatches the hat off again and instead tries to put it on her head. This is ridiculous for many reasons, but one of which is that Break is shorter than she is, so this looks extra dumb. ]
And be that as it may, it was still reckless!! Who fights a demon without preparing at all?