Vice Director (
vicedirector) wrote in
sevenvirtues2016-04-19 07:55 pm
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You awaken to blackness. Frightening, although familiar--this is the same terrible thing you narrowly avoided during your first trip into Lebensbaum. The pain of your death is still real, echoes of the wounds you suffered appearing on your skin. Inspecting your surroundings will tell you that you've woken up inside of the cooled, empty bonfire pit....and the town as it was is nowhere to be seen.
The sky is a whirlwind of blank, dark void. What previously acted as roadblocks on either side of the town seems to have moved upward, blocking out most of the sun's light. The street is barren, filled with piles of broken concrete, shattered glass, and smoking craters where many of the buildings used to be. Old bloodstains dot the pavement, mixing in with overturned cars and crumbling brick walls. Lebensbaum is a dead town, in more ways than one.
Except for the hotel. It stands, as dusty and abandoned as it ever was, but no worse for the wear. Scorch marks can be seen on the ground around it in a clear border, as though it had a barrier protecting it from whatever destroyed the village. If you venture inside, everything is in its place, as though the outside wasn't completely obliterated.
The living can be seen walking around, going about their daily lives, and if you concentrate, you can even see the buildings as they once were--in working order, clean, and in one piece.
As of Monday on Week 10, however, there is a door, seemingly pasted into the middle of the street. As the days tick by, the doors will increase in number, one for each victim.
The sky is a whirlwind of blank, dark void. What previously acted as roadblocks on either side of the town seems to have moved upward, blocking out most of the sun's light. The street is barren, filled with piles of broken concrete, shattered glass, and smoking craters where many of the buildings used to be. Old bloodstains dot the pavement, mixing in with overturned cars and crumbling brick walls. Lebensbaum is a dead town, in more ways than one.
Except for the hotel. It stands, as dusty and abandoned as it ever was, but no worse for the wear. Scorch marks can be seen on the ground around it in a clear border, as though it had a barrier protecting it from whatever destroyed the village. If you venture inside, everything is in its place, as though the outside wasn't completely obliterated.
The living can be seen walking around, going about their daily lives, and if you concentrate, you can even see the buildings as they once were--in working order, clean, and in one piece.
As of Monday on Week 10, however, there is a door, seemingly pasted into the middle of the street. As the days tick by, the doors will increase in number, one for each victim.
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And still sound asleep. ]
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Who's this? [DON'T JUST BRING STRAYS HOME SANS????]
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What? [PROCESSING. CONSIDERING] What?!
[nailed it]
Omigod! Should—should we wake him up? What do we do with him?!
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...like the dead i wish he was, anyway.
[maybe if he kicks him in the ribs!! it might help!!!!]
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[LOOKS AT UNDYNE LOOKS AT GILBERT???? WAS THERE A PLAN FOR THIS??????]
Did we try— [nope that's definitely an attempted murder from Undyne and it didn't help at all] —oh my god. Is there—is there a trick? Is this some kind of stupid puzzle? [SHE'S NEVER SEEN A SINPARENT IN PERSON, WHAT??? WHAT???????????]
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we could just try everything until something sticks, i guess?
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Who's this? And what did you do to him?
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oh, and that.
[he points to the masterpiece on sloth's face.]
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yeah, i tried that. he just sleeps through it. an' i thought i was bad.
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No wonder he's in charge of your sin, he's almost as annoying as you are!
So if we can't kill him, what should we do with him? Feed him to Rahab? Toss him into lava? There's a ton of explosives in the basement, maybe we can blow him up!
[undyne doesn't this all constitute as trying to kill him]
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you have no idea...
an' i think those all count as trying to kill him. but go for it.
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Anyway she will totally drag him to Rahab first and then drag him back out looking frustrated.]
Ugggggggggggh. [Which says it all really.
And then she just. Takes out a spear and starts hacking all of Slothdad's hair off. Look, she's new at this pranking thing don't judge her.]
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But then he stirs. And his eyes slowly crack open.
CONGRATULATIONS, FIRE OR INTENSE HEAT IS THE KISS TO WAKE UP SLEEPING BEAUTY. ]
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i guess that's what i get for never learning fire magic.
[HE DIDNT THINK THIS FAR WHAT DO THEY DO]
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actually
she'll go ahead and do that. He woke up? What? Impossible!! She didn't see anything!!!]
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The second thing he does is roll over, retch that week-old spaghetti up, yawn, and look blankly at the two of them. ]
...really?
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[... and no, he's not looking at the dingle dongle.]
maybe we should be trying something less violent.
[he says, having dragged him face first through rocks forever.]
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[SHE'S JUST SAYING]
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[TIME TO FORCE FEED SOMEONE ELSE PAPYRUS&UNDYNE'S SPAGHETTI]
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[Look, she is totally onboard with admitting that their spaghetti should be classified as a nuclear weapon if it means getting to stuff it down Sloth's throat.]
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this shit is already nuclear when it's fresh what will happen when it's NEARLY A FULL WEEK OLD??? time to force feed him it anyway]
if this doesn't work, we could probably try other food.
[shove a fucking egg down his throat. do it]